QR codes can be a fun way to integrate technology into the classroom, particularly in the form of a treasure hunt. One easy way to create a QR treasure hunt is via classtools.net . This site allows teachers to type in questions and answers of their choice. The site will then make the questions into printable QR codes. When students scan the first code using any QR scanner, they will be taken to an instruction page that tells them that whoever scans and answers correctly the most questions will be the winner. The rest of the codes lead students to individual questions. On the website, teachers can display the questions and answers on a smartphone for students/teachers to check answers. Finally, there is a page on the website that tells teachers how they should prepare for the activity, what should occur during the activity, and some helpful tips for successful completion of the activity.
This tool can relate best to elements 3c and 1f of the Danielson Framework. Specifically, in 3c: engaging students in learning, QR code scavenger hunts fit with instructional materials and resources. This element describes the importance of making use of all available resources in order to best engage students. QR scavenger hunts make use of a material that many of today's students have: technology. They also allow students to see how to properly use QR codes, as they are becoming very common in the world today. In addition, QR treasure hunts fit with element 1f: designing student assessments, particularly formative assessments. A QR scavenger hunt could be a great tool for formative assessment. Since students are competing for the most correct answers, they are more likely to put effort into thinking of the correct answer. Also, since teachers can design the questions themselves, it allows teachers to determine whether students are learning what they should be learning about.
I think this tool is a great tool for formative assessment. I could see myself using it as a review game before a test, as it would allow students to have fun running around searching for codes, but it would also allow them to see for themselves if they are prepared for the exam. In addition, I could see myself using a short scavenger hunt at the conclusion of a challenging lesson to see whether students were getting it or not. It would also give them a fun break if the lesson was difficult for them.
This tool can relate best to elements 3c and 1f of the Danielson Framework. Specifically, in 3c: engaging students in learning, QR code scavenger hunts fit with instructional materials and resources. This element describes the importance of making use of all available resources in order to best engage students. QR scavenger hunts make use of a material that many of today's students have: technology. They also allow students to see how to properly use QR codes, as they are becoming very common in the world today. In addition, QR treasure hunts fit with element 1f: designing student assessments, particularly formative assessments. A QR scavenger hunt could be a great tool for formative assessment. Since students are competing for the most correct answers, they are more likely to put effort into thinking of the correct answer. Also, since teachers can design the questions themselves, it allows teachers to determine whether students are learning what they should be learning about.
I think this tool is a great tool for formative assessment. I could see myself using it as a review game before a test, as it would allow students to have fun running around searching for codes, but it would also allow them to see for themselves if they are prepared for the exam. In addition, I could see myself using a short scavenger hunt at the conclusion of a challenging lesson to see whether students were getting it or not. It would also give them a fun break if the lesson was difficult for them.
- QR Code Treasure Hunt Generator. (2018). Classtools.net. Retrieved 3 April 2018, from http://www.classtools.net/QR/teacher.php?fold=26&fname=fmC6d